![]() Now again, that might not be such the issue I'm imagining it to be. I'll set this game aside for now, and come back some other time." If that happened, it would cause a major stagnation in the player base as people got bored with the game and simply moved on after a while. I can see the thought process, "Well, I suppose I have other things to do anyway. But I can imagine that *many* players wouldn't see the point, if they knew that they could just try out an alternate spec whenever the time period rolled around again, and see how those builds worked for maybe an hour or so, and then leave it alone again. I mean, those who really like playing will play because they like it. What I mean is: Would the very fact that the option existed deter players from playing the game to level new characters? Is it possible that a once-per-month respec option would cause players do develop each class t a very high level, and then just come back around once each month to try new specs on the characters, but then just take a few weeks off the game until the respec option was available again? ![]() I don't know if it would create a major issue, so maybe it wouldn't be a big deal, but I suspect it really might, and I'll throw it out there because, well, it's the subject of this thread. I have thought of a possible problem with the once-per-month (or 2 or 3) respec option. ![]()
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